Area
Area of a parallelogram
Turn a parallelogram into a rectangle to find out how to work out its area.
A parallelogram has no unit squares lining up neatly inside it. So we turn it into a rectangle, without adding or losing any area.
In parallelogram ABCD, draw AX perpendicular to CD. That perpendicular is called a height of the parallelogram. It cuts the shape into ∆AXD and the trapezium ABCX.
Now slide ∆AXD across to the other end. Does it fit exactly? Check properly, not just by eye.
Angle X is 90°, and since AB ∥ XC, angle A is 90° too. Extend XC to the right and drop a perpendicular from B to meet it at Y. The triangle ∆BYC is exactly what ABCX needs to become a rectangle.
Is ∆AXD congruent to ∆BYC?
- BY = AX, since ABYX is a rectangle.
- ∠BYC = ∠AXD = 90°.
- BC = AD, because opposite sides of a parallelogram are equal.
By the RHS congruence rule, the triangles match, so ∆AXD fits exactly into the gap.
Cutting a shape into pieces and rearranging them into a different shape of the same area is called dissection. It is the method behind every formula in the rest of this chapter.
So Area(ABCD) = Area(rectangle ABYX) = AX × XY. AX is the height. And XY equals DC, because DX = CY, and adding the shared piece XC to each gives DC = XY. DC is the base.
Area of a parallelogram = base × height. Any side can be the base: cut along a perpendicular to a different side and the same rearrangement works, as long as you use that side's own height.
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